Bundle API¶
These are the built-in pieces that help you get moving quickly.
TransformandTransform3Dstore position and orientation data.RigidBody2DandRigidBody3Dstore movement data.Spriteconnects a texture to a 2D entity.movement_systemandrender_systemare ready-to-use systems.
Where to keep reading¶
- The generated module reference shows the full bundle layout.
- The bundle guide is the best place to understand how these pieces work together in a game.