Skip to content

API Reference

This section contains generated API pages for the most important public areas of the project.

It also includes an automatically generated module reference so the full package layout is easier to browse.

Coverage

The initial reference focuses on:

  • engine entry points and pipelines
  • shared engine services such as rendering, input, audio, assets, and events
  • ECS primitives used in day-to-day game code
  • bundle components and bundled systems
  • math helpers
  • generated module-by-module reference pages under api/reference/

Notes

  • The guide pages are the best place to learn workflow and architecture
  • The API pages are best when you already know what symbol you want
  • This reference intentionally starts small and will grow as docstrings improve